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Hello, I've been working in my spare time on a Perlin noise generator that provides routines on both the CPU (PerlinNoise class) and the GPU...
Hello, I'm currently having an issue with Terrain Composer while placing custom grass models/prefabs generated with Speed Tree. It works fine for...
Thank you for taking your time to test my project. You can run the application when it's dark outside or when the sun is setting/rising. It should...
Hello everyone, I'm currently working in my spare time on a project that tries to simulate environments as close as possible to their real-world...
Click the camera object in the hierarchy and in the inspector set clear flags to solid color (I use transparent black for my scene). Hope this helps.
The newest version of TOD was just released on the asset store. The rain seems to follow the player, but if I move fast it stays behind. The quad...
Hello, I am having some issues with ARS. I'm using the latest version of both ARS and TOD. First of all, the effects do not follow the...
I've tried punching in these coordinates: http://en.wikipedia.org/wiki/Solar_eclipse_of_August_11,_1999 The sun and moon positions should...
I found a solution/workaround if anyone is interested. First I use a script that exports the compiled version of my surface shaders (I used the...
Hello, I'm working on an application that uses unity as a rendering engine and sends the result to a windows forms program. My problem is that...