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Eh, this is definitely a bug on Unity's end. It should check and update the projectversion.txt file. It used to, but now it doesn't, IIRC. I've...
Ah.. so it's complaining because I'm not using anything from it. Makes sense. Yeah it seems pretty rad, but I'm going to have to stick with...
Nah, double-clicking a script from inside Unity. Sorry for the confusion. I've also tried opening the root folder of the project, and then using...
I just got it to work as expected on a Windows 7 machine, and it worked alright -- as long as I opened the solution by double-clicking a code file...
I "solved" this exact issue (On OSX 10.9) by simply downloading the latest version of Mono. However, I've still been having problems (as I...
We've been doing some more testing, and it looks like the "use semantic merge" button always produces an error of some type (on my coworker's...
Awesome, much appreciated. I'll work on submitting a bug report and minimum repro right now -- been meaning to anyway -- and I'll post the case #...
There's a script up on Github that adds a drop-down menu in the unity top-bar for generating a VSCode-compatible .sln header file (or whatever)....
Bump. I know this wasn't billed as a big feature, but it would be a big win for us if it just worked. With the blog post on the subject being the...
I'm also having issues with perforce, though my error is: "Error running semantic merge" when trying to resolve a scene file using the built in...