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Hey guys, I cant' figure out what's wrong with following code. var form = new WWWForm(); form.AddField("field1", value1);...
Hm. That's strange. I am running Safari Version 8.0.7 (10600.7.11.0.1).
I am experiencing this thing as well. Pretty often. Actually, there in an unhandled exception and firefox gone into 'too much recursion'. Try to...
When the game is loaded I see error saying that [Error] TypeError: null is not an object (evaluating 'req') getDB (SV.js, line 2766)...
Hey, I am loading asset bundles with `WWW.LoadFromCacheOrDownload` method. And it works well in Safari, but fails on firefox with following error:...
I don't think that there is a general guide for this. In general what you need to do – is to serve compressed files with ` Content-Encoding: gzip`...
Still happens on Unity 5.0.0p2 Very very often
Just tested with Unity 5.0.0p2 - it works. Thank you for this fix, Unity!
@gfoot awesome, I'll test this on 5.0.0p1. Right, there are few possible ways to 'avoid' this bug. I created this post just to make sure that...
Hey, In our code we are using MurmurHash2 as fast and simple hashing algorithm (you can check it's implementation at Landman Code). Actually...
Still happens on Untiy3d 4.6.2
Hey, I just asked a question on SO and wanted to post it on this forum as well. I don't want to duplicate content of my question, so here is a...
Sure. here is my bug report number: 667594
Nope. I tried with Unity4.6p5 and with OS X 10.10.2 (14C106a), but still no luck. It just freezes almost on every "Play" or "Refresh".
Well, probably I exaggerated. But anyway, our Assets folder weights more than 1.5GB, we have ~1000 .cs files, 27 dll and heavy initialisation...
Hey. Editor is freezing on some actions. Like when you hit play or try to refresh assets (or change defined symbols in build settings). By freeze...
Great news. Currently using `webgl-postbuild.sh` script for this purposes :D
Thank you very much for your help. The third option looks good enough :D
Tried to build our application on B18 and got new errors. [spoiler] [spoiler] [spoiler] This three messages are duplicated few times (but paths...
Nope, nothing new about this.