A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Same here, driving me crazy ..
Hi, I had the same question and found this early post. Does this also work? Camera.main.WorldToScreenPoint(obj.transform.position).z From my...
Thanks for confirmation! I hope there could be some centralized package mechanism that could do one for all, unity recorder would be a perfect...
Sorry for this stupid question, it looks like I have to install unity recorder for each project separately? Is there a way I can just install it...
Oh, you are right, let me check on those emulators, and see how they implement it. Maybe even the default android studio built-in emulator can do...
Hmm, but how do I tune the zoom_step parameter like: <amount of zoom> = <delta distance between two fingers> * zoom_step We don't know the...
Hi, guys, when developing a mobile app, we want to tune the parameters for two finger pinch zoom (e.g. to avoid zoom too fast or too slow). But it...
Sorry to bother again, when I build and run, it gives me OOM error like below:...
Oh, yes, found it! Thanks a lot, sorry for dumb question ..
Sorry for dumb question, I was able to build and run from unity editor. But how do I export it to a html5 page?
Sorry, but a dumb question, how do I export it to html5? I was able to build and run, but nothing really gets exported, right?
I know this is a dumb question, but for Ads campaign purpose, do you guys think it is a good idea to make all unity game ID public? The reason is...
Ah, yes, sorry, forgot to mention about the game type. Yes, it is some sort of hypercasual, very light-weight. So sounds like for this type,...
Thank you guys so much for so detailed information! I've definitely learned a lot, and I also started building my own promotion strategies based...
Thanks all, now I have learned a big bitter lesson :( Will definitely search for more similar topics. Just one more question, why it is too late...
Hi, guys, Every developer has gone through the game design, coding, graphic design, all kinds of development related stages. And now that finally...