A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Given a asset bundle name, I want to programatically remove assets from a bundle. Using AssetDatabase.GetAssetPathsFromAssetBundle we can get all...
This might be only a Unity 5 thing, but have you seen SaderVariant Collections?...
Hello, We've experienced an issue where our shader that worked fine through Unity 4.3 to 4.6 doesn't compile on device in Unity 5.1+. I've...
Hi, I don't know where to post this, as the Curved World 1 threads are closed, I realise that Curved World 2 is what is officially supporting...
Just to add to Eagle555's code, you may need to call SmoothTangents on every point you have added otherwise evaluating the curve can return "Not A...