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I hate Plastic SCM so much It took me nearly a week and a half to figure out how to collaborate and once I figured it out, it didn't even work...
Try using if (input.getkeydown("mouse1") { //code here }
Edit: I'm just a Flooging idiot, I was suppose to do mathf.Rad2Deg + CamObj but accidentaly did * instead of + whenever I press w my character...
okay I will
So I followed this one video from brackey (Unity third person camera) but i feel like i messed something up using System.Collections; using...
I figured out how to export the file, but thanks (You export it as a .Obj)
I think I may of downloaded the wrong version of Wing3D
I don't...
you're missing alot of "{}" Example if (other.CompareTag("ground")) { isgrounded = false }
Turns out the "GetComponentInChildren" Command messes the game up and crashes the game Thank you and sorry to bother you :)
also heres an image The script is in the ButtonObject Component [ATTACH] I also changed the script void Update() { if...
If your Unity engine crashes and you accidentally reopen your scene you pretty much deleted your progress or even the scene itself. However you...
Same error message
public class Interact : MonoBehaviour { public float interactDistance = 5f; void Update() { if (Input.GetKeyDown(KeyCode.E))...
It doesn't say anything... just says "NullRefrenceException: Object refrence not set to an instance of an object interact.update() (at...
I'm having some trouble myself
using System.Collections; using UnityEngine; public class Interact : MonoBehaviour { public float interactDistance = 5f; void Update()...
How do I do that?
I could use some help too using System.Collections; using System.Collections.Generic; using UnityEngine; public class playerMovement :...
"NullRefrenceException: Object refrence not set to an instance of an object interact.update() (at Asset/ScriptingFile/interact.cs:20)"