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Yea, I just set up a timer to check every 30 seconds and every time it does this: int len = SSEStream.Read(buffer, 0, 2048); The game freezes...
Ok, I'm working on a project an need a game server. I've looked over LOTS of possibilities including Websockets, Telnet, etc. Server Side Events...
Found a solution that appears to work (doesn't crash anyway) using System.Collections; using System.Collections.Generic; using System.Net;...
And still happening in Unity 2019.2.5f1. This is all you need to make it crash: 1. Create a 2D WebGL project. 2. Add a panel to the scene. 3....
At the moment I'm not using any pay-for assets. I'm just starting this project and am interested in seeing if Unity us going to be a better...
The squeaky wheel gets the grease. Nothing on this planet was ever changed by a passive majority. And, if you think this was directed at you then...
I have been fighting with UnityWebRequest for two days now over just simple S***. For example: I have my game connect to a web server and get a...
And for those interested and taking the RSS route, this simple little asset still works with some minor modifications to skip over RSS keys your...
Yea, the string replace is an option. And I did look at that asset to embed Chrome. But I have 3 problems with that. 1. You're limiting the...
Thanks Joe. I wasn't aware that TMP had the ability to use tags. Here's the problem I see with your suggestion. If this is the list of tags...
Ok, I know this has been asked dozens of times but every answer I find either doesn't work or is no longer supported. So here goes. Working on a...