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computer science is the science of computing which is the foundation for software engineering.
c++ is a standardized language & is the language used to build complex software mac & windows OS is built with it & so is facebook's backend...
C++ is used to create optimized fast code but development time with it compared to script languages is much longer unless you are part of a big...
you need to use rigidbody.AddForce() this moves the physics body without negating the physics collision, when you when you use moveposition() you...
you can use the Character Controller which you can find in the sample projects included in unity it is a great starting point, all you need is...
HI there, when I updated my project to 5.3.5f1 I noticed that with some of my map buildings that have mesh colliders; with mild jagged edges that...
not sure if this is a bug but I have been desperately looking for an explanation. when I updated my project to 5.3.5f1 I noticed that with some of...
i have a high poly 3dsMax rigged character that when used with mechanim just degraded in performance compared to custom animation, blending...