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Hi OP, have you found your way of managing these sprites? I recently encountered the same problem and glad to learn from others!
Have you solved this yet? I have tried manually split the rendering and combine them afterwards, but on Windows not Mac.
I'm providing a solution since here since this is the first post when I google this 'bug'. I encounter this problem using Addressables. I also...
Have you worked with the Unity package Animation Rigging? How is it compared to UMP and VA?
Oops I checked the digital axis gravity and it was zero. I set it to a number larger than zero, and the axis value falled to 0 as expected....
Yes I am referring to Action axis value. Thanks for the clarification. I use InputSourceUpdateEvent to set button value, and clear the input in...
Hi. I am using 1.1.39.2. I am trying to use Custom Controller to emulate player input. I need to clear the user input every frame after other...
For me, it's select the corresponding AgentType for NavmeshAgent and NavMeshSurface. eg. Dont select AgentType Humanoid on NavmeshAgent, and...
Great Read. Thanks a lot.