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Anyone still facing the issue with easy mobile, just add this code to inherited class. Should fix public void...
Also forgot to mention you need to prepare your scripts to asynchronous load. This means you need to make direct referenced functions to async...
I dealt with this problem last month. As Unity's official docs, resources folder causes many many problems natively It really pushed me hard to...
I'm not sure if this ever worked so i'll say in never versions of unity if you're getting null object from this function, try replacing this line...
Damn it's so ridiculous idk how many hours i spent on it :) (Just a little note : Never ever ever mess with animations list in runtime EVER just a...
I found the issue :D If you are using Editor => Enter Play Mode Settings in project settings just uncheck it :D It fixes the issue :D
I used older versions with some bugs but at least they were useable. But it seems like 2.0.31 completely broke the package LOL. Can't use Snapshot...
Thanks for the answers. Entities1.0 did not change result as well i believe this the limit for now(it gets a bit better with physics adjustments...
Hi everyone! What im trying to do is creating a huge physics simulation on mobile (only ios for now) i'm using entities 0.51exp. It's actually...
Soo we have to wait until fix releases? Does anyone knows a quick trick for this?