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Has anyone tried updating to Ventura 13.1?
Doesn't help adding an empty scene and building only that. Lags on Built-in aswell. Opening on intel (rosetta) editor didn't help either. Only...
"Reimport All" helped for a while, but lagging started again after booting unity. Seems to depend on project complexity also.
Anyone else having problems modifying animation curves in prefabs on Unity 2017 & High Sierra? It seems they don't update at all.
This has been happening to me for some time with Unity 5.4 betas, and now in the release version. Rebooting Unity fixes it. Sometimes ticking off...