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I think I know what is going on. I think the paths changed it's root from the current shader file (as in Unity 2017) to the Unity's CGIncludes...
How is this problem fixed in case of custom include files? I have a project which was working fine in u2017x, then, I upgraded the project to...
FINALLY! THE THING IS WORKING OMG! XD [IMG] Still, I need to see how it behaves with other shaders around including transparencies and well you...
Found out something very interesting, I commented the shader line "#pragma only_renderers d3d9 d3d11 glcore gles" and tried out the webgl build,...
For god sake I feel so overwhelmed atm, like if it wasn't enough with having to try coding new shaders, now I can't even know what is causing...
Amazing! it did work in webgl, no artifacts this time, but I have the issue that the fog seems to be linear. Was reading a bit in docs about...
[Using unity 2017.4.1f1] Hi there, excuse my ignorance if the title is wrong, I really don't know how else to call this "glitch". What is going...
Holy crap!, well you were right, I set the .Net to 4.6, it worked and compiled fine, but after a few script changes then I started getting...
As the title says, I'm building a custom debugger but I can't get pass compilation, the error says: error CS0234: The type or namespace name...
Indeed it was! it works marvelous dude, I knew the shader has to be something very simple but I was not gonna read the shader docs again just for...
Hi there guys, was thinking today about a (maybe not so) simple thing I need to achieve, but I have near none experience with shaders, basically I...
Never Mind, I just unchecked the preload audio data box and it compiles.
Hello there, I'm currently using tracker module files on a project I'm working on Windows, all seemed good till I tried to build for Mac OS X(have...
Hi, I have no idea how simple is to achieve what I'm looking, I did some basic Legacy shaders (the ones with SetTexture), I don't know much about...
Is not a bug, my bad, the problem was inside the character controller script, while I can ignore all layers the script still SphereCast agains...
Hi! I have connection problems and is very hard for me to downlaod the beta version, but I have a killer bug since unity 5.3.1f1 (Still happening...
Just Installed the last Unity 5.3.4f1 (64-bits), installed new standard assets and STILL the problem persist, I can't be the only one with this...
Anyone? any sort of help is appreciated I need to keep going with my project lol.
Hi! in all my years using unity never encountered such a serious engine bug, and I say is engine bug because I can reproduce it in any project I...
I'll fool around a bit then till I find the correct way to use the render textures by code, but at least now I have more options and more clues...