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Hello - We have been trying to get generic TCP socket communication working in Unity but are having some trouble. Is Forge a potential solution...
Thanks for the quick response! This fix isn't super urgent for us, so I can just wait for the next release. I did do a check though, in the...
Thanks for this! However, while it seems to work if I call it from Start(), it doesn't work if called from OnEnable(). If I put the code in...
Awesome, thanks!
Hello, Could anyone help me understand how to properly use the PointerEventData that you receive when you extend the IPointer interfaces on a...
Yes, just updated to RC1 and am running into the exact same issue! It appears that something changed with the InputField...where before I was...
eco_bach -- That's what I wound up using and it seems to work fairly well. There is a short delay before the message is sent, but I think that's...
Has anyone worked this into an an application that they've built as a PC standalone? What I've been trying to do is using...
Great utility! Thanks so much ZJP! Does anyone know how to get this working when exporting a build, though? I'm not sure what to do with the...
Today I was trying to create a scrolling grid layout of buttons, and I got it working, but I noticed something strange. The buttons that were...
Does anyone know how to disable keyboard navigation/input in general? For each button I have selected "none" for navigation, and when nothing is...
Hi everyone, It seems like if you open Chrome's developer console while a Unity game is running, the Unity game hides itself until you close the...
Hello, I tried searching for this, but my wording/terminology might be off because I couldn't find an answer. Is there a setting or way to...