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Hey folks, The package has been temporarily deprecated. It's still available to those who have purchased it. Currently, it's not in a state I am...
Hey red2blue! Thanks for the interest! Work is definitely still ongoing. Albeit very very slowly. Unfortunately, this has gone from my main...
Hey Sledgeman! In what limited free time I have, I've been working on code generation, but the main priority has been improving the workflow....
Working on a solution currently :) - PEACE
Hey Everyone! I'm back! Sorry about the lack of updates and responses. I have been in the states and my wifi was... limited... Hey ZenGarden!...
Hey Sledgeman! I apologise profusely for not replying. I'm currently on my first holiday in years, so I haven't been able to access my computer...
Hey All! Massive new update on it's way, with help from SwiftIllusion! Hopefullly streamlining any issues anyone has been having! - Peace
Hey SwiftIllusion! Thanks for the support! If you join the Nodus forums, I'll make you an early adopter, and you can make requests and whatnot....
Hey SwiftIllusion! Future/Support I won't push a new version unless it's been tested and is stable enough to build a test game, so no worries...
Hey All! I wasn't even notified, but Version 1.0.5f3 is now live! All the above changes are now available for you to use! I hope they greatly...
Hey All! A new update has been pushed to the store! Version 1.0.5f3! You can view the change log in the top post as usual. Now just to wait for...
Hey Sledgeman, It doesn't generate the code yet, but it will in the future. The idea of shareable "code snippets" is already in place through sub...
Hey Rixly, I head down to pdown often to see the parents, but I hate most of the craigavon area. (Hence why I left). I was up here for 4 years...
Hey Rixly, (Noel** no one ever remembers, or pronounces it correctly... haha) Yea I'm from Portadown originally but live in Portstewart. You?...
Hey All! Tutorials are now up on the Nodus site and Youtube, and the new version has been submitted! Once that version goes live, you'll be able...
Hey Sledgeman! Unfortunately, I wouldn't compare this to playmaker. Playmaker is more of a behavioural editor, with events happening based on...
Hey Rixly, Thanks for helping!! Also, I double checked. Switch statements can be created by dragging out and right clicking from an Enum. (I'd...
Hey All! There's been a number of changes made at people's request. Version 1.0.5f2! You can view the change log in the top post. This changes...
Hey Rixly, "Select case" should be under "Switch" And if not, drag out from any enum, and right click and the context menu should bring it up for...
Hey Roy, Basically any script that has a simple name is in the Nodus namespace, and most scripts are in the Editor solution. But if people warn...