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Hi everyone, I have finally adapted my 3.5 game to the new SetActive stuff, and after quite a lot of code and scene rework I made it work in...
Hi guys, We have some big news: we now have a release date! The game will be out on August 24th, on Desura for $9.99!...
That makes sense. But for my current project, with very low bandwidth requirements (~0.1k/s), it would make a really smooth user experience for...
Another night, no workaround found. I am quite surprised nobody has encountered this, as it basically prevents two-way communication behind the...
Hi again, I'v spent quite a terrible night and found out where exactly this is not working. When the server is behind a proxy, calling an...
Hi everyone, Has anyone already experienced problems with RPC calls via the Unity proxy server ? I keep getting missed RPC calls when using...
Thanks guys :) We are thinking about it, but for now we are tweaking the gameplay for a keyboard / gamepad. Also the iOS/Android version would...
Hi there, We just announced our new Unity game, Wooden Sen'Sey. We are an indie french studio (we are 3 : 2 devs and one coffee machine)...
I spent the afternoon installing / uninstalling iOS SDK and Unity 3.4.1 / 3.4.2. I eventually managed to fix things with Unity 3.4.1, although I...
I have the exact same problem. Everything was working fine with Unity 3.4.1. I upgraded to 3.4.2, and now I cannot launch the game on iPad. Worse...
Hi, I'm currently trying to find a way to use fog with the glow image effect enabled, but it won't work correctly. It appears that the fog...
I've submitted a bug report. I really hope this will be fixed soon as it can lead to app rejection... Thanks
Hi, I'm using a configurable joint to make 2D physics with Unity / iOS. It works well, except it is literally spamming the console with lines...
Thanks dreamora ! I added a new view which responds to the rotation change request callback, this works OK (I have the actual rotation of the...
Hello, I need to detect what orientation is the UI of the iPad on launch. I used scripts found on this forum, based on the device orientation,...
Here is an update for iOS 4.2 : the script works well when the app goes background / foreground, but does not when suspending the iPad. I found...
Thank you Gnimmel ! I did not even know OnApplicationPause was called on iOS. I had to make this more generic (I have to save the time of the...
Hello, The sounds and music of my app stop when iPad suspends then resumes. I have 2 AudioSources, one looping compressed background music,...
If this is true, this is really sad. I was hoping for the 3.0 release to make my game actually work as intended. All of the new features are...
I think only the iPad simulator is supported. The iPhone simulator won't work with Unity.