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Early stage to test prove if the physics are working well: [IMG] [IMG] The Link for the Web Preview:...
I take off all the blobs except for the tree shadown and get a burst on the FPS, but still have lower FPS than spected for some simple scene....
Well.. what have in game is just what you see at scene plus two lights... I' only using Update function, to mantain everything under control......
Even without blobshadows and any projector in scene the FPS still low... Fixed timespe value off 0.02 and max alowed time step of 0.1 is too...
Changed the y to -0.1 and it works, but have no clue why... -0.1 should put it to high from ground...
Ok guys, understood, will use a projector only for the tree shadow.. But anther doubt: I'm trying to implement the quad fbx as a shadown for...
TwiiK: here is the scene. [IMG] Each ball has it owns projector for the shadow. The tree shadow, the circle in the ground and the red...
Hello guys. I'm developing a marble game in Unity Indie. On this stage I have 7 balls on the play field plus the player ball. Each one is a...
It's the right atmosphere for this game... will be some enviroments like: park, beach, etc.. with sounds to construct a immersion on the game......
Marble game, early stage, physics working well. Now learning to program a gui interface for the score system, then a AI player. In game pics,...
If I understand you want to access a variable from another script inside a second script? Correct? If it's so, you will use: scriptame.varname:...
Hi I have this code: static var shoot = false; function Update () { if((shoot == false) (Input.GetKey("up"))) { //if no ball was shooted...
Hi RoDester... I ripped off the code the constrains of the motion control... so it's controllable like a real airplane ... well without the yaw...
Thanks Dr. Steam... I'm considering the emergency light for the "police force".. but will look for a better choice to the bulb light on this one....
Well, I lost my main computer due to a short circuit on the main power ... until the energy company doesn't fix or pay me a new one, I can't work...
Thanks
Thanks Tales, I hope so... News: [IMG] Now the mouse is stick to the game until the player hits "Esc", to regain the mouse lock need to click...
Hi guys I hope I'm in the correct forum to this. I'm wrighting a waypoint system based on box colliders. When the player hits a box collider...
Thanks Dreeka, the script I'm using for the mouse doesn't work very well with keyboard input, the aircraft behavior turns to be very odd controled...
Hello I'm starting handle with Unity a bit less than 2 months. As a starter project to learn Unity I choose to develop a little flight sim aimed...