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Thank you for your reply. Would this require changes from the unity engine or do you think it’s possible to integrate directly?
Has any one had success getting UnityWebRTC working with SFUs? I would love to hear about it. We have had great success getting WebRTC scaling to...
For each remote device WebRTC creates a different InputUser InputUser user = InputUser.CreateUserWithoutPairedDevices(); user =...
I would like to know how the PlayerInput object sets Input up so that each player has its own UI I am attempting to have inputs from 2 browser...