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I've looked the InputFields code (https://gist.github.com/stramit/df3d62a215454195b681) but I can't figure how to read the current active or...
I've tested several distances, seems that if Canvas is 1< unit near the cube, it's treated as a blocking object.
the cube behind the Canvas is treated as a blocking object
Seems that GraphicRaycaster raycast behind objects and override UI events. [IMG]