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I have a question regarding the TankSpawningSystem. It runs its tank creation code in the OnUpdate method. Is it possible or more appropriate to...
You can try to use Entity Hierarchy window in the editor, though I am not sure whether it will help you. Most likely you have made a mistake...
Are there any updates on this?
I guess it is still a problem now? Because I too can't set breakpoints. Started working on Mac OS Unity recently.
I am also interested in this behaviour