A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hey all I am kinda trapped in a particular issue. My scenario is : I have a few asset bundles which I am downloading from CDN and saving into my...
@Jribs I am kinda trapped in the same problem ... my bucket is private and i am generating pre-signed URLs which has expiry time directly pointing...
@BeregAlto I am looking for the same issue ... but i didn't quite got the approach by @CodeBombQuinn have your found any solution for this ?
@Jribs I am facing a similar issue ... our use case is our bundle files are stored on a private S3 bucket and we provide access to that bucket...
Hey all, I am developing an iOS app in which the new content(model, textures, video files, etc) is updated overtime via addressable and AWS-S3...
Sorry Erik but i couldnt find AssetBundleProvider.cs anywhere can you show where it is located OR is this functionality is now provided via API?
I know i am late but i can't find assetbundleprovider.cs and i wanted to download my assets from CDN(Amazon S3 Bucket) having Private access.
Hey did you find any solution for changing the runtime path variable after lazy init?
Hey did anyone find any solution for this ? I am facing same issue of lazy init
Hey All, I recently started integrating addressable into my project. My idea is to shift heavy resources to a cloud server(AWS S3 Bucket) which...
Thank you for the reference, I was able to build and reference my assets from Google drive into my app. Now I wanted to understand how to...
Hey all, I am currently developing an AR app using unity( for both iOS and Android), functionality is very simple... user will press certain...
Hey all I am currently working with Image tracking component of ARfoundation and continuously facing this issue I want to track a QR code and...