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Yeah, I was going to comment on the fact it could be optimized to not need a gameobject. I did it that way out of laziness. Also, it has...
I submitted a bug years ago informing Unity that having any objects selected in the Inspector upon pressing play leads to huge frame drops. For...
I can't get this to work either. Did you ever figure this out?
Yeah this is ridiculously annoying. How has this not been fixed yet?