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I'd like some clarification from someone who is familiar with this about how to 'do it properly', since moving a bunch of stuff into Resources IS...
I'm having a crash with a similar stack trace in the editor (in both 5.1.3 and 5.3.3) in my current project, when loading certain scenes in-game...
Would just like to say this looks awesome, and I'm looking forward to seeing it on the Asset Store! I'd like to visualise the node graph of a...
It seems that in 5.2, bold and italic font faces are no longer being automatically detected and used in rich text or in the font style drop-down....
Looks like bold and italic font variants are no longer being detected for dynamic fonts and rich text :( It's causing our whole UI to look awful...
Yep, I'm also getting this problem when altering the FOV of a camera that a screen-space canvas is connected to. I've tried updating in both...
I would also love to be able to disable this component. Just using the CanvasGroup is a no-go due to having some children that ignore their parent...
UI: Fix issue where the pointer click world position/normal may not be properly associated with the event if multiple modules or hits are present....