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That's it. Thank you...
Hi all, Basicly we have a game that gets images from host. Than save them to a sprite list for later use. (will be used both on UI (Image) and...
Hi, First I was rotating the "transform". Than I rotate "rigidbody" as you said. "It solved my problem" part was for that :D I mean, the flippers...
Thank you so much. It solved my problem. And now I have another problem. After collision ball moves too fast. How can i set the bouncing after...
[MEDIA] I want the ball to bounce after collision. I dont understand what is preventing that. I try to change: velocitytreshold and...
Hi, have you found a solution for this?
trailRenderer.Clear();
But the problem is my brushes are not simply shaped. I attached one of them.
Hi Joe, Thank you for your reply. I can update textures by pixel. But how can I do that for a shape. I mean I can update pixels under mouse pos...
Hi, Im working on a painting book project. I have coupe of brushes. One is, I instantiate prefabs on mouse position to draw. But with time I face...
Hi, First of all after natcorder is finished it will be perfect package. You did a great job :D Im writing down my impressions. I tested the...
Hi Lanre, First of all you did a great job :D I would be happy to join the beta testing program too.