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FOr anyeone else having issues this is a good start. Contains a script called ApplicationChrome which does a lot of what you need directly with...
You need to specify the line number the error is occurring on. From looking however it’s likely that one of th following has either not been...
Gotta say the thought of having to work with plastic again doesn’t make me feel good. I still have three accounts from trying to set it up when...
One thing I’ve noticed I. The past with unity hub is that, if your on windows, it can leave processes running in the background, even when...
I'd love to try out Mars but. 1. I don't agree with the continue to pay after trial has finished tatic used for the trial period. 2. Being able to...
Sort of, in that i was always irritated by the fact most UI solutions required you to drop specific scripts on components in the UI to detect...
I should also point out that in the Asset Store there are some really good VR input Assets, that done really good grabbing of objects, and UI...
[Edit] Also found this link https://learn.unity.com/tutorial/best-practices-for-user-interfaces-ui-in-vr-with-the-xr-interaction-toolkit# If i...
I think below is prime example of how Unity's documentation could be improved. The bit thats missing here is why or when you would use `src`...
I'm on Rider too, it's amazing! I think the issue is that C# styles are implemented 'in-line' and thats less efficient than the uss equivelent....
There is so much to cover regards the transition from IMGUI to ToolKit that its hard to convey in one post exactly what would have helped me...
Its in an editor script so no. I imagine your refering to the use of Toolkit for ingame UI. I haven't played with that yet. Mostly using Toolkit...
God i'm thick. There was like one line that pointed out that the OnNotify is received by the Playable director object. So putting customReceiver...
I concur that signal setup is possibly the most disengenious thing i've seen in years. Absolutely hideous implementation. Why the use of...
I think the hardest bit is finding examples and tutorials that do things people actually want to do. Like, reorderable list. Its insane that Unity...
sort of. You'll need to do some scripting to define the component and bring all the elements and functionality together. Examples are everywhere...
I too was wondering how to bind my custom list displayed in the PopupField to a propery. I'm displaying a simple string value. and wanted to...
Never mind, i see what you were saying about serialised reference now. I'll get there eventually.
Switched to the [SerializeReference] solution, removed all custom editors and all i get know is the following (see sub Tasks) only displays Elemen...
Cool, thanks for the SerialiseReference example. Very handy. I'd looked at OnBforeSerialize/onAferDeserialize but was missing that important...