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LiteNetLib seems better, no ?
Moreover, custom LLAPI data replication will always be more efficient bandwidth wise than automatic replication systems. This is because you can...
Makes sence. Thanks.
Thanks a lot for those notes @vis2k . This help a lot because we are planning to start the development of a multiplayer game with Unity in the...
Our profile is waiting for approval since three weeks. Is that normal ? [ATTACH]
Hi, About WaterRipple.cs perfomances: I would like to know if there is any reason to have the displacementTexture SetPixels() and Apply() in the...
Looks great :-) Do you know if it run on PS4 and XBoxOne ? We tried several post processes on the asset store and most of them doesn't work on...
It looks like you have a little bug: XBox Dpad axis on windows is 7, not 8.