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Hey, guys! I have this issue, I want to login google play user only when I press login button, but sdk visually initializes user as soon as...
Crazy, but after I updated Json package version from 3.2.0 to 3.2.1 the problem disappeared, for now. Thanks for help anyway, guys!
Well, for example: [Serializable] public class ThisClass { public int field1; public int field2; public int field3; public int...
Hey, guys! I'm kinda losing my patience with this one. The problem is newtonsoft json serialization is broken in Android build, it throws null...
Hi, Martin! I'll check and let you know if it helped.
Unity 2019.4.16f1, when I try to capture Android Player in Editor it's just stuck on 'Taking Capture'. Tried versions 0.4.0-preview.2 and...
Hey, everyone! I have this issue, for some reason Firebase Database in Editor loads data from the local copy of database instead of server, but on...
Finally fixed it, the issue was with Google Play account.
Thank you, I'll try this one.
Thank you, but I downloaded my app from Google Play testing and checked IDs, and it still shows this error. When I check Easy IAP debug in the...
Hey man! How did you fix it?
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[IMG] Hey, guys! Update 2 is available now! The goal of this update was to make the game more intuitive based on the early feedback, make some...
[IMG] Hey, guys! My game, The Dealer, is available now in Steam Early Access! It's a dialogue driven game that takes place in the fictional...
I think for the same reason you can't just call myCoroutine() without StartCoroutine().
Hey, man! Try this: public void MyEntryPoint() { // some code StartCoroutine(myCoroutine()); // some code } private IEnumerator...
Hey, man! It depends on the initial code you're using or you want to start from scratch?