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Looks great but is it possible to get a watermarked free version so I can test it out on my project before purchase? It's definitely has my...
My Editor.Log isn't there, or in any of my Unity folders but I copied over what windows said when it crashed. I have emailed. Sorry about this,...
It also happens when I save the file as apposed to sending it to photoshop. Photoshop version: CS6 Windows: 7 (Home Premium)
I downloaded the trial from your website and whenever I try and send the file to photoshop or simply save the reference, it crashes Unity. Is...
Our project on Kickstarter uses Mecanim AI! The alpha is very barebones but you can check it out for yourself on the page: http://kck.st/1i5jonC...
For anyone thinking of getting this asset but not sure... Just buy it. It's such a powerful asset and something that should come pre-installed...
Sure! That'd be great! Would you be able to PM your Skype name?
If you could alter the project, I'd be VERY appreciative!
I sent you a private message with scripts that I used to get it to work. By your name on the top of this page where it says "Welcome, Kotor" to...
I created a GUI texture health system that looks for Health - or Health + from objects. With DamageReciever.Cs, I attached this to the enemy...
I've updated the SwordAttackSender, I've put the Enemy in the Enemy Tag, With the script in Inspector selected enemy, put the enemy in a capsule...
One final question: How do I add a LayerMask to the Raycast? And I assume a capsule collider would be fine for root transform, right?
I've PM'd you the link now, If you could just to ease sake, would you be able to reply on here? Or screenshot how I've gone wrong / how to fix...
I'll upload now and PM you a link. Sorry again.
I've still not got it to work. Would I be able to upload my project so you can take a look at what I might be doing wrong? So sorry about this :(
An event? To which animation the enemy or the character? Sorry about this.
The current sword attack button on the player is a public bool: if (Input.GetButton("Attack1")) { animator.SetBool("lightAttack", true);...
He attacks the player and affects the health, but still isn't getting hit from the player. The sword damage sender script you wrote is on the...
That's a good idea, I'm just so greatful for the help. If you could look at my controller and help with what I've done wrong, I'll be ETERNALLY...
The code runs without fail however the problem I'm having is getHit is assigned in the AI controller to "Idle" and "Follow Player" and "Attack",...