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@stimarco It was photon mapping / Indirect lighting / photon tracing etc. Radiocity is quite old technique, but that's not important. The...
@stimarco Thank You for Your extencive respond. You're right, approach I described is old-school, but often in use these days. Why would I use...
Hi everyone :) I'm not very expirienced in gamedev, so I decided to start with something "quite" easy. I want to play arount with some small (...