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Dude(ette), thank you so much! I had the same problem with other shaders and I was sure that I was doing something wrong. I seriously need to...
Here's the same with the water shader [ATTACH]
I also have to build models in Probuilder. I can't for example use unity's own sphere [ATTACH] Then the smoothing happens again It's just weird...
No, I don't know! I'll try to look into that, thank you <3 I just make the triangles and then just go Recalculatenormals(); and then thought that...
Sorry about the giant pictures, I should have used snippets :oops:
Hi! I am auto-generating meshes as shown in this video: [MEDIA] I have a problem though, the colors are "smoothed out" instead of staying flat!...