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Hi, concerning this, can I detect the GPU name (using SystemInfo.graphicsDeviceName it seems to be "Mali-G78") to make specific behavior? Or is it...
did you find a solution?
@Stephan_B is it planned to make the SystemOS mode working on WebGL build?
Did yo find a solution for this ?
I don't remember sorry, but maybe by using this one it could work: https://github.com/mob-sakai/SoftMaskForUGUI
Hello, In my project version 3.2.0-pre.2 not working well on Unity v2020.3.11f1 So to fix it with version 3.0.6 I changed in...
Sorry I found what I need on this link:...
I want to create a MenuItem that will pull all StringTableCollection from google sheets. But I can't find a way to do it. Here is my code so far:...
Hello, Is there a way to have an inverted mask working inside a scrollview that also using a mask? I have tried this [MEDIA] but it's not...
I finally understood that the build settings "data caching" should be disable to let the server/browser cache work as expected. I was assuming if...
Ok thanks for the information @AgnosiaGames. So in this case the bug comes from Unity side but only on Chrome, this is weird
Hi, I recently made a build for webgl using the option "WebAssembly Streaming". It work well on every browser I tested. But when I updated the...
You are welcome
Ok so if you want to recreate this then you can do what I explained in my original post:...
Maybe I am using Windows. What do you want to achieve exactly?
Hello @mrFrancois On Unity 2019.3.13f1 this is working well, opening visual studio and show me the code. I made a file of the generated code for you
Same problem here. With Unity 2019.3.0f6 and 2019.3.13f1. Finally updating Addressables from verified version 1.1.10 to unverified version 1.12.0...
@kou-yeung ok thanks for the informations. I will try to use your plugin when an Asian language is detected. I already checked the support for...
@kou-yeung Thank you for clarification. I made some research about IME. In my case I have in my game a chat that support Asian languages. So I...
Yes you are probably right, thanks for the link