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Hello WaterlaneStudios and Davide1104, We are glad you like Shader Painter and we are always happy to have suggestions! We would also love to...
That's noted, thank you for your feedback! And yes the plain circle would be a somewhat a bounding box of the brush. It was like that in Shader...
Hello everyone! Sorry for the late reply but wee are a bit busy during the summer.Thank you very much for all your feedback we really appreciate...
Hi @OneManBandGames, Thank you for your question. The tiling of a texture is independent of the painting. With Shader Painter you don't paint the...
Hello @strongbox3d, Yes Shader Painter works on Xbox one. For your second question I am not sure I understand the question but I think everything...
@Mynameismow and @tostegroo, you don't need the patch I sent you in DM, you can update to the last version of Shader Painter. @TheWarper your...
Just the object? then that's only our fault! Sorry Unity Editor, I have been mean without proof... That's the first time I see that kind of bug...
Hello, sorry for the late reply, I have some issues with forum notifications. Substances are not yet supported by Shader Painter but this should...
PM sent.
Hello, No sorry, not yet. For now, in addition to regular shaders, the only custom supported is the Lightweight Render Pipeline.
Ok sorry Mac users! I think I have made a fix but this should be tested. I am going to PM you with some instructions to fix temporary the issue...
Hello, and sorry about that. Are you on a Mac? After rethinking maybe this is caused by the latest update 1.4.2 on Mac and we have no Mac to test...
Hello, Skinned Mesh is support by Shader Painter but not vertex painting. This tool only paint shaders, as the name suggests. I am curious, why do...
Thank you for your kind words :) We also hope Shader Painter will help a lot of Unity users.
Hello, no need to apologize! Yes and even more, it's currently in development. It should be available in the next major update 1.5 if everything...
Hey, OK we will consider adding projection then. A brush that fill a polygon is planned. Thank again for your remarks.
Hello, We have a documentation but it is included with the package. I don't want to publish it here since it changes at each new update, can you...
Hello, thank you for your kind words. Again we are replying a bit late because we had to investigate before answering. Let's take the question in...
Hello, Not directly. You have to convert the Unity terrain to a mesh and then you can paint it.
Hello, thank you for the compliment and sorry for the late reply, we were busy. If by adding support for Amplify Shader Editor you mean "create...