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removing them allows the project to launch, but as soon as i reimport them it crashes again :(
Each time i try to open my projects with any Apple Silicon release it crashes during the project import when it reaches any .mp4 files with the...
well. to continue the fun trend of me answering my own questions :) it looks like this was an apple error. I dug into your code and it all looked...
Stan, another question. in my app I'm asking for a score from gamecenter for a friend group...
Mage Co: you're not adding necessary frameworks. Make sure you've included MobileCore, SocialKit, MessageUI, and StoreKit Stan: well i figured it...
Hey Stan, very quick question about iAds. I'm using interstitials and have implemented InterstitialAdDidFinishAction(). When I get my test iAds...
ok. found the solution in case someone else needs it some day. I added [[UIDevice currentDevice] setValue: [NSNumber numberWithInteger:...
hey stan I'm implementing your tweet/facebook social media stuff and im noticing a weird bug where if my unity application is locked to portrait,...
to everyone using unity 5 and getting linking/ARC errors: well. i have the plugin working for unity 5 if anyones using that. It's a bit of a hack...
Well, I got the plugin compiling for iOS in unity 5 beta. I had to drag the plugin/iOS folder into my xcode project and then go into...
nexrage check posts 488-489
gotcha. Thanks for staying on top of this! looking forward to when the plugin works again!
Hm.. on closer inspection I'm actually getting a different set of linker errors. Basically a whole chunk of the RegisterMonoModules class seems to...
:/ those are all in there. but it's still failing during linking. Maybe this is a bug because im compiling out of the unity 5.0 beta (and I had to...
Hi Stan, having the same problem that Danail had...