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This Cloud Build works on other iOS devices, but on the clients, this appears.
So I’m the past I did my level layout in Maya and brought the completed level into Unity. For this project I’m trying to build modules in Maya,...
Yes! Thanks much daryl_wright.
I'm trying to demonstrate a 3D rendering concept. It's in AR, and once an object is placed, the user can hit a button that takes a screenshot and...
Ah, super cool. Yes, that does indeed fix it. You are all both gentlemen (or gentlewomen) and scholars! Thank you.
Thanks for your responses guys. I know that when the: savedImages.Clear() fires, it does indeed clear the list and the Size attribute in the...
Thanks for the lead. I wasn't even aware of Lists, and it seems to be much more elegant for my uses here than arrays. I've rebuild using the...
I've built a script that takes a picture that it feeds into an Array that increases its size with each new picture. I need to be able to reset...
Hi All. I posted this on MS's Mixed Reality forum, but am getting no traction. I'm hoping someone here will have a suggestion. We need to demo...
Welp, I think I got it figured. Turns out, if you don't add the scene in the Build Settings, it doesn't work with Unity Cloud Build (although it...