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Forgot to say, this behaves as you'd expect if the camera is a perspective camera, but incorrectly if it's an orthographic camera, my bad.
Hey folks, Interested if folks have encountered this issue using URP, camera stacking and render textures. We have a base camera spitting out a...
Closing in on four years since the original post, time to resurrect this thread, lol. We've been trying to use timeline with lipsync animation...
Hey Edeff, I'm having a similar mind numbing issue. The way things are setup currently in Unity this will always be the case. When you import a...
Hey @Wahooney, this is a great plugin, bought it last week and played about with it in Unity 2019.2 and it works great. However, I see it doesn't...
EDIT: Original post below, found it impossible to recreate in a new project to submit a bug report so removed the Post Processing package from our...
You chaps ever get any further with this? We're having the same problem and assumed the same (that setting the bounce intensity to zero would have...
Hi, We have run into a problem with using LOD groups with the highlighting system. We have the highlighter script on the base game object and a...
Haven't noticed anyone else here talking about this so, perhaps I'm just being moronic. However having jumped from Beta 18 to RC2 the light probes...
Hi folks, Posted this thread up in the commercial section of the forum, but it's probably more appropriate here. We're looking a few specific...
Bonjour Azert2k, Je regrette that I've forgotten pretty much all the French I learned at school so I'll have to ask you this question in my native...
Thanks guys for the feedback, and thank you for your honesty. Gibson, I take on board what you said and again thank you for your honesty. As a...
[media] Hi folks, we've just released our latest game for iOS called Outfoxed. It's a 3D platformer where the player has to nab chickens from a...
Thanks for the kind words guys, and yes Mr Pasieka I've replied to your message. We're currently putting achievements into the game so hopefully...
Hi folks, posted this up already in the iOS section but was informed I should post it here in the Showcase section. [IMG] So here it is, our...
Cheers for the tips dreamora, the update is in the store and the app now successfully runs on my 2G iPod Touch. Hopefully that'll put an end to...
[IMG] Hi folks, here is our new, whimsical, medieval themed jousting game for iOS called Knighty Knight. [IMG] It's a universal app for...
Thanks, didn't realise that you could use so little RAM on 2G, will try and address this in our next update. Oh, and cheers Bawss, will post the...
Hi Folks, We've just released our first iOS game on the App Store although we're quite conscious that the game crashes loading on 2g ios devices....