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Hi All, Came here to re-install Unity for Linux on an Ubuntu 19 installation (loving the new updates there), and realised I never posted here....
Update submitted to the asset store, should be live in a few weeks. Fixes a few bugs and adds a "child" value to each laser.
[IMG] PauseMi is a script that allows you to pause your game, via freezing components and more! Compatible with Unity 5+. It also includes two...
Now on sale for 25% off (that $6)!
Hello Unity devs, this asset is now on sale for 25% off! Grab it for a discount while you can
[IMG] Just updated my Unity package 'Beamtime' with a snazzy trailer and new features and realised we never shared the released version here!...
Hello everyone, this has now been approved and can be viewed on the store here - http://u3d.as/KFT We will be making a proper announcement thread...
Been working on this for a few months and we're incredibly proud of this :) We've created a dynamic laser system, that allows intersections,...
Loving reminder that this giveaway is still happening on our facebook page, see here for details -...
Because Valentine's Day is coming up and we love you all, we decided to give away a few copies of AQHAT, our Auto Quality system for Unity 4.5+!...
I know it's only been up a day or so (well done Unity on the quick turnaround time) but as our early Christmas gift to the asset store we decided...
Hello Unity devs, once again I'm proud to announce the release of our hard work on the Unity asset store! [IMG] 'Easy Screen Align' does what...
UPDATE: Above bug fix has now been approved by Unity. AQHAT is now at version 1.0.2
UPDATE: Minor bug found on line 561 of DeviceRating.cs, we unfortunately got the version number wrong where 'RuntimePlatform.LinuxEditor' had been...
UPDATE: Corrected documentation and sample data image to include new results on IOS. Original image was taken before IOS processor scan had been...
[IMG] We're very proud to announce the release of AQHAT on the Unity Asset Store! What is AQHAT? AQHAT is a Unity plugin that analyses device...