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Just chiming in that I've been searching around this morning for a solution to a really similar situation! Very cool to find a current active...
Thanks for the reply! I've tried the script you provided and that didn't seem to do anything. For better context, we're pooling these objects on...
Running into an issue with spawning multiple instances of the same emitter on the same frame, and I'm not sure how to solve it.. Hoping someone...
Thanks for the reply! We'll give that a try. We made the jump to PP and I've been digging in this weekend to try and re-create our progress and...
Hello! Our team has been having some troubles coming to a solution with an element in our game that until now we've been attempting to use...
Flipbook-style animations (basically sprite sheets) for nearly everything, but some things are animated via Unity directly. Just sort of depends...
Animator here -- Thanks! All the animations (particles, environmental anims, character anims) are animated at 30 -- The only exception in the...
Hey everyone! I'm an animator working on a 2.5-D platformer and we've just begun getting proper depth-of-field working in our project, but have...