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Is there a way to do this without decreasing the quality of the fog or another option I can change in tandem with DepthExtent to find a middle...
Not going to say you aren't right but I've seen plenty of recordings of HDRP both from Official Unity and from users like me using the same exact...
Hey there I'm having some trouble with Render Monster in Unity's new HDRP. For some reason my grass looks beautiful and fine when in-game but when...
Dang it but thanks anyways.
For some reason, I'm not getting this workaround to take in 2019.2 HDRP alpha? I drop it into the assets folder and nothing happens. Am I missing...
Nevermind I just figured out you can change it in the animations. Neet.
Hey I was wondering if there is a way to change collider shapes and sizes for different animations for an animated sprite character? This will be...
Okay I see. I thought Anim.SetBool would set the Bool to the Animator Bool but I see now it only does that when you call it. Thanks man! Would it...
So I'm having this issue where Unity's animator isn't realizing we changed direction when the actual code realizes it. I want to be able to have...
So I have this issue in my game where when the character jumps they can essentially float around mid-air. I don't know how to fix this. I also...
LWF and Grapefruikt are a little over my head at the moment so I'm going to give the sprite sheet method. I am doing frame animation so that...
Thanks you guys, I will be trying this all out and keeping you posted. Thanks you guys :3
I hate to bump but this is the one thing I'm stuck on with making my game here/
No MovieClips, some of them are primary timeline animation and some of them are nested symbols. They are technically vector within Flash but I...
Hey there, I like to do my animation in flash. Is it possible for me to import sprites from flash into Unity? I'm new to this whole Unity thing...