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Have you tried explicitly logging out and back in again when this happens?
Oh, thanks, but I'm not having the problem that the OP was. I was asking @GoGoGadget what "a hard reimport of all URP post-processing" means. I...
What, *specifically*, does that mean?
Is there any documentation for guidance on implementing this?
Have you submitted a bug report from the Help menu of the editor?
This is a beta forum topic for 2023.3, not 2022.3.20f1.
:-(
Thanks, @CarloDiGiUnity , I will do that. With respect to logging errors from Vivox, do you have any specific recommendations about error logging...
Hello! We're using Vivox 16.0.1. All of our beta testers in North America are successfully talking with one another in the game, but our beta...
There is no Vivox entry at https://status.unity.com/. How do we check Vivox status? We had a disruption that is hard to explain and can't find...
(Also, 2GB is not very much, especially when you consider supporting live releases of a game where players have not yet necessarily updated to...
Hilariously, once you hit this limit, you can't even use the CCD SDK to try to delete old entries, either - you get this error immediately any...
We've run into this error, as well. Apparently, once you have uploaded > 2gb of stuff to a bucket, even if not in a current "release", you start...
We had this exact problem on Windows Standalone builds. Attempts to load any assets from *local* load paths failed with the error "can't be loaded...
Is your app running out of memory on the Quest 2 not the 3 since the 3 has more? (Since your problem persists in the home afterward.) What have...
Development builds generally work on the Quest, so your problem is something project-specific. See what logcat is telling you, etc.
Because of the very high cost of the investment of limited time. It’s unwise to poor hundreds or thousands of your limited hours of life into a...
This forum thread started in January of 2022. It took this long to simply get a reply that silicon support was finally coming at all. You would...
Silicone computers are really going to catch on. They’re probably all water proof.