A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Just curious, if this is working in Amplify Shaders, couldn't this be added to a custom function? or where is the roadblock on the unity side?
[MEDIA] Just found this, this is exactly what I was looking for, more details on mechanically how this works. Thanks again @Lurking-Ninja,...
Hi @Lurking-Ninja , thanks for your reply! Yes, Im aware of IK, this is definitely part of it. What about the aspect of having 2 separate...
Hi, I couldn't find much on this, so I'm coming here to ask for advice. How do I synchronize and align multiple separate character animations...
Thanks @Lurking-Ninja I’ll check out that asset
Hi, I'm noticing some big performance spikes due to moving the nav mesh transform. Whenever the my floating origin script updates and moves the...
Im looking for this too, cant seem to find anything on this.
Im on 2022.2.15 @oscarAbraham I did a test manually by using CreatePropertyGUI, its actually not to difficult to use this, way simpler than...
Thanks for the reply @spiney199 . It looks like Im not the first to run into this. https://forum.unity.com/threads/property-drawers.595369/...
Hi all, I just wanted to stick a button or two on top of a class (or on each element of a class in a list). With an Editor script using...
Hi @wuy420 can your grass be spawned automatically on terrains? Can terrain layers be used to control the spawning? Thanks!
Hi, Ive seen some discussion about this before but not yet answered. I have built a spline by code(Auto Tangent, Catmul Rom), the first and last...
Hi, Im really enjoying the new Coverage Mode for detail scattering. Although some of the key tools Im using, dont support it (GPU Instancer,...
Hi @GurhanH , I've recently started a new project using Unity Terrains and "Coverage Mode". I wanted to ask when you might consider supporting...
Im running into the same issue with ShaderGraph terrain shaders, @blueteak , did you find a solution? Thanks!!
Im having the same issue, any solutions out there?
+1
Got it figured (mostly), thanks everyone. How to build terrain shaders using shadergraph [MEDIA] Transition textures is really similar to height...
Hi @G90SW , I was running into a problem with my high DPI monitor (4k) monitor. The brush doesnt line up with the cursor, were you aware of this...
https://medium.com/@ustwogames/the-environment-art-of-alba-a-wildlife-adventure-6bddd8b56955 Just came across this great breakdown of the art on...