A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
It knocks him down accordingly, but I want him to fly back, not only knock down in place.
Hi Partel, is there a way to apply the force from e. g. a cannon ball that hits the character. Currently the transition to ragdoll works fine,...
Wow this framework looks extremely promising and works really well already. I'm currently making a physics heavy coop-game and so far no...