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I'm having the opposite problem, lighting inside prefabs shows only in prefab mode. When I go back to the editor, all lighting inside the prefab...
Hello, As stated in the title, is there any way to disable CRC checks for remote addressable downloads while within the Editor Play Mode? CRC is...
This sounds very odd, but resetting my window layout got rid of this problem for me. I did this by going to Window => Layouts => Default then...
Also experiencing this issue. No error message, the operation handle just hangs forever.
Thanks! It was super late when I wrote the sample code and I had a stroke reading it again HAHA. My apologies and I will try this out
Hi everyone, If I have have a base class and a child class public Button button; public class Root() : MonoBehavior { protected virtual void...
I cannot connect to the ARFoundation Remote. I get error: please don't call blocking methods while AR Companion is not connected. I also get...
I see, thank you! I used to be cautious of doing the drag in methods because coming from a data structure/algorithms background, it felt weird...
Ok thanks for the advice! Do you recommend then to rely more on tags and layers so I don't end up with rigid hierarchies, or do you have any other...
Hi all, I've been scripting with Unity for 6 months now and I constantly find myself using really long statements to access parent properties....
Was able to smoothly install asset within minutes and have it run with no problems. Two questions: 1. How to properly disable the remote and test...
I am trying to use a non-centered crosshair in an AR app as shown here: [ATTACH] I am using Vector3 cameraPoint = camera.ScreenToWorldPoint(new...
I am using a Physics Raycast to detect GameObject collisions, but for app-specific reasons I want the camera position to be moved lower in the...
Woahhh it's Kirill! Thanks for the response. Do you have any links/YouTube videos I can look at to learn how to make an AR landing pad? I...
By default, ARPlaneManager will instantiate a plane GameObject everytime ARCore/ARKit detects a new plane. I want to limit plane detection to just...