A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
If you think Unity is on par with Unreal you are everything but a game-developer... UE4 is light-years ahead of Unity and if you disagree you...
When comparing the site apmmusic.com and the unity integration i noticed that the unity store only contains old (5 to 10 years old) and...
Why don't you finish your game under the Personal License and buy Pro once on release ?
Try setting the cylinder in the project to 90 degree with Version 5.3.1f1 - the transform will not accept 90 degree, so you cannot add a script to...
Well, it's sunday and raining outside ...
i'm working with Unreal for a year now and reported 4 bugs in total. All 4 bug reports had been answered within 48 hours, 3 of those bugs had been...
You will LOVE Unreal. Yes, there is an overhead for C++ and coding using blueprints is slower than custom code, but the engine won't piss you off...
We recently switched from Unity to Unreal, one of the reasons was the performance and the amount of extra-work you have to put into terrains in...
Hi guys, i'm working on a game that has SplitScreen functionality. Been wondering what you do about that annoying "You have 2 audio listeners in...
That was my solution in the end as well... I have 1 terrain and then i have 5 copies of that terrain to hold the trees...
The water solutions Unity has all suck performance wise. I'll suggest you'll build your own material and use a reflection probe
Hello, i recently switched to UE4 and since i no longer actively update my unity game i've been wondering if i can make it open-source. The issue...
What's the point of putting it into that list when it actually isn't working/operational yet ?
Then what ? When throwing a 8k heightmap or even just 4k at Unity you'll spend days at splitting, slicing, building a proper LoD around, you'll...
So true! I spent over 15$k in assets and licenses for Unity over the last years. 2 months ago i decided to dump Unity and replace it with Unreal4...
Our game is made for MAC, Windows & Linux. So when i enable native VR Support the Linux build no longer get's created due to the bug stated above....
Looks already like it's made with Unity :P
No, i figured it out myself. Those bugreports don't work, you never get a reply and the last 15 bugs i reported through this are still in the...
Any ideas what can cause this ? Tried building standalones for windows and linux. The windows one gets built correctly but the linux one fails...
SpeedTree is broken on Unity, but i can recommend using them on Unreal4. Performance is much better and they also look a lot nicer.