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Hi, Forget about it and find some mobile-ready assets that could look just as good; If you are targeting mobile devices for your application, I...
You can add all 3D objects in Unity even it is too heavy [further there are work around to optimize heavy assets in Unity] or you can use asset...
I believe you can go with this approach, are you facing any issues in this technique? I mean this looks fine to me and many dev used this approach...
Can you please let us know what steps you have taken to add rocks over terrain? You can also follow these steps to draw rocks on terrain:- 1)...
Yes, probably Unity Heatmap documentation is out of date as i have seen many issues regarding this. Although, as per my knowledge you can use...
You can go though below link to clear you query: https://forum.unity.com/threads/humanoid-rigs-and-extra-bones.360979/
Yes you can make the extra object child component and animate the with respect to parent. And make them appear according to you requirement or you...
Yes you can animate extra bone with a Humanoid rig, by default extra bone animation are not imported. You need to explicitly open the mask foldout...
PhotonNetwork.LocalPlayer.ActorNumber is used for such this thing . This could be used to place each joining player on a new spot. Otherwise a...
HRDP Directional light is depending upon the Angular diameter of the emissive celestial body represented by the light as seen from the camera (in...