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Are you using .SetActive (false) somewhere in your code? It seems setting an object as inactive can reset your animators and give this error...
I think is for the whole animator
How can i make an animation play faster, like, instead of 24 FPS, i want to put 50 FPS?
YAAY. Thanks a lot, the GetKeyDown worked. Sorry about the code tags, this is my first question here. I will use else too, thanks for the tip.
Hey, i made a simple script and what i want him to do is: - When i press "M" a menu (retangle/gameObject) has to go up, by performing an...