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Not sure if this is the right place to post this (and I'm sure the Unity people themselves aren't happy about looking outside of the Asset Store),...
Nah, performance is fine. I'm just going through some stuff and seeing if there's room for improvement. It only happens when the user is click...
Sorry if this should be under UI or something since it involves a drag selection box. Basic RTS drag selection box that checks a list of...
This is just an open question to anyone that might have some input on the differences (both in performance and 'usability') between using a canvas...
I understand. I think for my situation (takes place in the 1920s, city grid-roads) riding on rails works 'cause the cars aren't fast or move in...
Just out of curiosity, what do you do if the vehicle enters a 4-way intersection and you want to make a left-hand turn? Does the pathfinding just...
I've bought some music through a few different sites. They claim that I have license to use it.
Totally inspired by Gangsters 2...I loved that game when it first came out. The focus on Bourbon Empire is more about consequences of illegal...
Hey, ya I was going for more of a little 'movie' about prohibition and organized crime using game footage. You're right, I left out major aspects...
Hey, just made a little trailer for upcoming RTS set in New York City during prohibition. The player creates their own mafia family. The focus is...
Sorry for the late reply, out of town/family stuff. First off, thanks for the reply. Your advice was absolutely helpful. Yea I've noticed that...
First off, sorry if this really isn't in the right (sub) forum. I'm building part of a city (for an isometric RTS) with what is essentially just...
Since this is my first (hopefully) commercial project, I was wondering if anyone had any feedback on good project management practices. I'm the...
I have an open question/concern about delegates/events. I have units in my project that need to update/send information to a single manager class...
Right, (I'm assuming you can't see the image 'cause I can't) but the lines on my navmesh are all coming out from only a couple of spots. Why...
I can't seem to find a good description of these lines pointing from the corners in the navmesh. I know that I get some strange results using a...
I have a large set of coordinates for a grid that vehicles need to reference in order to move from one spot to another. The coordinates never...
Wow, that's a lot to consider. I'm basing the city on New York so hopefully making roads flow into one another won't be a major issue (since it's...
Hey Windexglow2, I was wondering if I could get your opinion on something I'm working on as well (in addition to the squad movements). I have...
I just thought of this and maybe it will help, what if I added an invisible block separating each road into two and therefore forcing the...