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You are most likely right about the 4k texture, even if I do not remember it 100%, but here is the 4k original version of the textre...
Hi! If you are talking about the detail of tessellation, then the default values are set quite low, I set them the same as they are set for Unitys...
Update 3.9.0 is now available! Added Tracks feature, for now just as preview and will be further optimized and improved based on feedback....
Hi! I'm planning to add the tessellation to URP after unity will support tessellation in URP shader graph.
Hi! I am actually working on it for a while and hopefully I will be able to add it to InTerra package next week, even if just as a preview feature...
The pictures/videos in asset store presentation are mix of Built-in and HDRP, since InTerra started just with the built-in support and for example...
Hi! Nice to hear you like InTerra. You can check the Triplanar Mapping in your Material setting, or just try to increase the Distortion (by...
A small update 3.7.1 is now available! Fixed bug with detail texture samplers in URP . Fixed problem with precomputed velocity in HDRP. Improved...
I was looking at it and it seems like there was some changes in Unity newer versions and the shader variant limit should be at least 1538 for...
It never happened to me like that as far as I can remember, if the limit was exceeded the shader didn't work at all. I wonder if there can be some...
Hi! It looks very unusual, but you can try to open the shader graph file InTerra/URP/Shaders/Object into Terrain Integration and then click on...
Hi! 1.) I actually never tried that many layers, but I'm afraid that since the InTerra shaders are based on the Unity default shaders the issue...
Central Europe, Czechia...
Yes, bank transfer payout arrived on Apr 25, but damn, I really don't like these delays...
Yes, something like that, but since in the older Unity version the "material.parent" does not exist it was a little bit more complicated (and...
Update 3.6.0 is now available! Added Updated shaders for HDRP 2023.1 Added Tool for managing Materials for multiple Terrains, currently as beta....
I was experimenting for a while, but cannot reproduce the error so far... I wonder if you would reproduce the error if you would start a new...
I'm actually working on the InTerra update where there will be the shaders for 2023.1 Unity version, since there are some changes in shader...
Hi! I'm not aware someone else would have the exact same problem, but once there was a problem with some Terrain Layer because the person was...
It is one of the feature I'm considering to add, but still not sure about. :)