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There are more than the ones included in that list that I found. Not sure if you just decided to omit them so including them just in case....
Thanks. Yeah I actually opted to have it the same colour. I prefer it because I'm just so used to Unity. The other stuff is still distinguished...
So I just finished making a custom theme for myself and thought it would be interesting to see how many other people use their own custom theme?...
[ATTACH] /Assets/Editor/StyleSheets/Extensions/dark.uss .AppToolbar { background-color: #000000; } .AppCommandLeft {...
In regard to what you posted. "The feedback I'm currently seeking is how the world shown below is performing on desktop browsers for Windows, Mac...
Ah I see... although I'm still not sure what your issue is? (you don't know how to do it?) Option 1 You could actually build the file and load it...
The Device Simulator might be something to look into. https://docs.unity3d.com/Packages/com.unity.device-simulator@2.2/manual/index.html "Device...
I certainly don't think this is a trend. 99% of engines are in C++ for a reason. However, there might be specific use-cases for writing an engine...
any @gmail address is non-professional. I mean you could try and make it look nicer as you said "gamename.support@gmail.com" but unless you have...
[ATTACH] You can find it within the animator component in the inspector window (so select the gameobject that has an animator component attached...
You might be interested in this: https://learn.unity.com/project/create-with-code-game-jam " Join us for this fun and exciting event designed...
Yeah they are all playing the same 60 fps idle animation so you could get even better performance if you optimised far away characters. I think...
This is 4x your requirement, right? (100 skinned meshes) The character I used for this has separate body parts so each one is technically 5...
I'm not sure I can help with everything but I might have some useful info. AFAIK, it's best practice to keep all of your stuff under a single...
This might be of interest to you. https://github.com/UnityTechnologies/open-project-1 Welcome! This is the repository for the first Unity Open...
1) I'm pretty sure the button-thing is related to canvas size. - Select the Canvas - Check you are using scale with screen size (you're using the...
I don't really think it makes a difference. Creating one now might give you the opportunity of getting more familiar with how it works though....
I mean there is always Youtube https://www.youtube.com/results?search_query=unity+new+input+system The Unite 2019 video might have some useful...
https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/QuickStartGuide.html
My theory is SRP started out with good intentions. Unity genuinely wanted to give people more power and impact on the final product without...