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No problem! Thanks for fixing it so quickly. If I wanted to add more input would I extend the ActorInput class or just modify it directly?
http://highroad-engine-docs.moremountains.com/ the API/documentation link from the top of that page
Haha, turns out I was adjusting the Angular Drag, thanks :) Noticed the API for it was down, but it comes with a PDF API doesn't it?
Might be a silly question, but how would I get the cars to grip more (go in the direction they are facing quicker).
Hey, you mentioned that you wouldn't be able to see thousands of blocks away because of how slow uNet is, my question is, If I wanted to make the...
How easy would it be to integrate UNET into this toolset? How easy is it to add functionality to this toolset?
Are you using the wheel colliders that are builtin to unity? if so, are you using torque to power the karts? or have you gone for a different...
[IMG] This will be the first gamejam I enter, here's my progress so far :)
Chasing Aurora, Little Inferno, Mighty Switch Force! Hyper Drive Edition, Nano Assault Neo and Puddle were all there for the Wii U launch.
[MEDIA] Valkyria Chronicles is turn based and doesn't use a grid (as far as i know)
Would like to point out that go-karts in real life are actually ridiculously grippy.
Couldn't you just call the function that the button calls when you press it on scene load?
Are the units in Warcraft, starcraft and Age of Empires limited to grid based movement. I always thought you were free to move them how ever far...
Reminds me of the first island in FFX
I've been spending the last 2 hours trying to figure out where I went wrong......
I'm trying to make a 3rd person character controller from scratch. public class Locomotion : MonoBehaviour { using UnityEngine; using...
I am so excited for this! Hope it gets released on PC
Oddworld: New n Tasty Developers chose to leave the unity splash screen in
This is fantastic! Keep it up
It's making sure the mechanics feel good to use. If mario didn't feel fun and fluid to control, there's no way we would have put up with so many...