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Awesome. Absolutely love all your work! Did I just miss the link somehow?
Looks better and better every time. Absolutely top-notch work. If I were you (and granted, I'm not) I'd set up a portfolio website (assuming you...
I agree with the steam comment. It looks a little too dense for just night time condensation. That's a really tiny nitpick, though, the whole...
You'd probably want to raycast between way points and only let it move to a waypoint if there are no obstacles (like terrain) between the current...
Very cool. Wandering off into the abyss on the edge of the map is genuinely creepy. Would love a flash light and lots of deep, dark trenches....
Looks gorgeous. Looking forward to seeing it with materials and light.
Ants are awesome. Your ant is also awesome. Always love your stuff, Janpec!
Looking forward to seeing what your revised direction ends up being, Sollthar. Keep up the awesome work!
They all look great, Janpec. It really depends on what sort of stone it's supposed to be. To me, the top looks softer, the bottom looks harder...
Very cool. It would be cool to see some more explanation of the technical details, but I can I also understand why you might want to keep that a...
That's too cool.
This is great, thanks for sharing! I'd definitely be curious to learn more about your UV unwrapping and normal mapping pipeline for models as well.
Keeping an eye on this one for sure. Out of curiosity, what sort of video editing software did you use to produce the trailer? It's very well done!
Janpec, you need to get some proteins and vitamins into your sacks. Your fantasy characters can't survive off of just carbohydrates! In all...
@ Unlimited Detail: I'm leery of anyone who sounds that much like the Shamwow guy. @ Chrome: I'm with Little Angel on this one - I see a lot of...
Ooo. I'm horribly curious to see this new project of yours. Any ETA on more details?
Jaws of Evolution just got even cooler. Oh yeah.
Looking forward to the web player!
Aww, it wuvs you!
Looks great! Any chance we can see it in motion?