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Love this plugin, but I have a question: I have a mesh I'm trying to clone along the spline, and the mesh has vertex colors baked in that I would...
Wow. This was a lifesaver for me. Thank you. Had the same problem, this fixed it for me. This should be in a FAQ or something.
If it's split screen, what you end up doing is having separate cameras for each player, with separate brains on each camera, and then each brain...
I'm having an issue, recently upgraded our project from 2018.2 to 2018.3, and now the alt+c shortcut to convert a decal to a mesh no longer seems...
It seems to have worked, so viable workaround for now. Thanks again!
That seems to work, thanks for the suggestion and the quick reply! Good work, hope it gets fixed in the next update!
I will try that, thanks!
I'm having this same problem, and I need a solve very quickly as I didn't see this bug before our game went live (Classic assuming the player...
Doh! I just found this thread here (https://forum.unity.com/threads/cinemachine-don-t-make-cut-transition-when-another-blend-is-playing.613540/)...
Hi, I'm having an issue where I have a fixed camera in a hallway that gets blended to over about 2 seconds, and I expected the player to spend a...
Thanks for the help! Unfortunately it didn't work, but I appreciate it!
So in the game I'm working on our characters require generic rigs. I've found that the match target functionality in the animator has tremendously...
Awesome! Honestly this plugin has been so great, and having you be so responsive to us devs helping us make it all work is one of the biggest...
Ok, over in this thread: https://forum.unity.com/threads/cm-v2-1-release-candidate.497202/page-2#post-3263544 y'all were talking about different...
I'm having an issue in v2.1 RC3 where occasionally, and seemingly at random, some of the states in my state driven camera stop following my player...
Just wanted to pipe in here in support of this solution instead of the composer/bias one. In my game I dynamically move the look at point in front...
Ok, had a thought this morning that turned out to work. I just added a piece to my script that sets the thresholds, to also change the bias...
Hi, I'm wondering how any of you would approach doing something where you could limit the angles around the x-axis of a freelook camera? I'm...